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Research reports | FP5 research summary

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Research summary

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The 3 year FP5 m-learning project drew on the experience of the project partners in designing modular multimedia learning materials and games, informed by m-learning's underpinning research, to develop small prototype learning modules for delivery via a variety of handheld devices. Learner research and trials of the learning materials took place in the UK, Sweden and Italy, with the target audience (16 – 24 years old, and not in formal education or training).

Research in the early days of the m-learning project focussed on :
  1. investigating the features offered by current and forecast mobile devices (including mobile phones, palm and pocket PCs), as well as the capabilities of current and predicted mobile communications networks
  2. researching the motivation,
  3. preferences and behaviour of young adults currently using mobile phones and handheld electronic games
  4. reviewing current and emerging standards and specifications for learning materials development and meta-tagging in order to ensure interoperability with other learning
  5. monitoring research into possible health hazards associated with excessive use of mobile phones.

Summary of findings from FP5

The outcomes of the FP5 m-learning project clearly demonstrate the viability of mobile phone technology as a highly effective learning medium, which can be summarised as follows: (extracted from: Mobile technologies and learning. A technology update and m-learning project summary, Jill Attewell, Technology Enhanced Learning Research Centre.)

 

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